|Crafted in||Chemical Synthesis Machine|
|Cost||Carbon Nanotubes × 256|
The Polytool is an all-in-one tool that combines an axe, pickaxe, shovel and sword and that can be upgraded with elements to add effects or to alter the tool speeds.
The Polytool is crafted by placing a 4 full stacks of Carbon Nanotubes into the Chemical Synthesis Machine configured so that the top-center, left-center, right-center, and bottom-center slots each have a full stack.
The Polytool is used in the same way as any Minecraft tool: left-click is used to attack, chop, dig, and mine, and right-click opens the configuration GUI.
While in the configuration GUI, you can place a full stack of an element (64 atoms) in the upper-left slot to upgrade the tool with that element and apply its effects; however, there is no way to remove elements from the tool once they're applied. All active elements are shown revolving around the Polytool in the GUI.
Element Effects Edit
Tool Modifiers Edit
Without any modifications, the Polytool has +8 Attack Damage, and 8 speed points each for the pickaxe (which tracks two separate statistics for ore mining and stone mining speeds), shovel, and axe functionalities. The following table lists the damage and speed modifiers for each of the relevant elements. No stat can be lowered below 4 points.
|Element||Attack Damage|| Pickaxe Speed|
| Pickaxe Speed|
|Axe Speed||Shovel Speed|
Special Effects Edit
In addition to tool modifiers above, some elements add special effects to the Polytool. The table below lists all effects as of version 5.0.5.
|Hydrogen||Causes an explosion when the attacked entity is on fire.|
|Helium||Mobs float upwards when attacked and take fall damage.|
|Beryllium||Increases the chance of beheading a mob.|
|Boron||Increases the damage when attacking spiders. Equivalent to a Bane of Arthropods enchant.|
|Carbon||Increases the number of items dropped when mining coal or diamond.|
|Nitrogen||Zombies drop cooked steak instead of rotten meat when killed.|
|Oxygen||Provides extra air when mining underwater.|
|Fluorine||There is a random chance of filling the hunger bar by 4 points whenever a block is mined.|
|Neon||Gives player night vision when attacking.|
|Sodium||Randomly places a torch at the players current location when mining.|
|Magnesium||Blinds nearby mobs with a bright magnesium flash.|
|Silicon||Mob drops have a chance of decomposing into constituent molecules when a mob is killed.|
|Phosphorus||Has a chance of setting nearby blocks on fire when breaking grass, flowers, leaves, or wood.|
|Sulfur||Sets entities on fire when attacked.|
|Chlorine||Poisons all mobs within a 1-block radius when attacking.|
|Argon||Increases damage taken while suffocating.|
|Calcium||Skeletons drop more bones when killed.|
|Titanium||Increases chances of item drops when a mob is killed.|
|Chromium||There is a small chance of changing the wool color when breaking wool blocks.|
|Iron||Mines 2 adjacent ore blocks at once.|
|Nickel||Player can pick up items from farther away.|
|Zinc||Makes fake diamonds when mining dirt.[note 2]|
|Bromine||Mining gold ore drops two gold ingots instead of the raw ore.|
|Krypton||Deals more damage to armored players|
|Rubidium||Creates an explosion when breaking blocks under water.|
|Silver||Extra damage vs. Endermen.[note 2]|
|Caesium||Creates an explosion when mining stone.|
|Platinum||Mobs yield 50-75% more experience when killed.|
|Gold||Occasionally creates lightning strikes which charge inventory.[note 2]|
|Mercury||Warns the player if lava within 3 blocks below a mined block.|
|Lead||Temporarily drops flying mobs to the ground for easier.|
|Francium||Creates an explosion when attacking mobs in the rain.|
|Uranium||Withers all mobs within a 1-block radius when attacking.|